[vbGORE] MapEditor problem

4 replies [Last post]
DFA
Posts: 9

Spodi, sorry for posting at netGore about vbGORE related problems, but i saw on the vbgore forums there hasnt been in activity in the past 6 months, and the only activity within the past 6 months was a post by spodi announcing the release of netgore.

anyway guys, im back to messing around with vbgore, please just look into this and see if you can help

Description of problem:
i am ONLY working on layer 1 in this screenshot.
the grass graphic is 32x32
the checkerboard pattern graphic is 96x96

the problem is, when i try to place the bigger graphic (the 96x96 one, on layer 1), it only is placed where there is 0 graphic present.

the image shows more

please help

http://echostorms.net/bug.jpg

Posts: 263

Are you 100% sure the grass texture does not ALSO exist on the other layers? Right click on a table, then go through the various layers on the property panel to make sure only the bottom layer has a grh set

Posts: 11

Yep, its the way it works, not sure if I would call it a bug though. If you place the checkerboard on layer 2 you should be good to go!

DFA
Posts: 9

oh, i get it

Posts: 6

Also, see the bottom of the window. "Left click to set tile, blablablah" Wink. You must consider planning before mapping, or just adding a bunch of layers (my intuition says that it is not recommended... xd, but anyway, the choice... is yours xD).

Good luck,
Orochii Zouveleki