Tutorial placeholders

6 replies [Last post]
Posts: 135

EDIT: Based on Spodi's recommendation, I've added several placeholders in a Tutorial Requests section of the wiki, instead of compiling an FAQ list here. Spodi, I've tried to stick to topics that I think will be applicable to a lot of people, but obviously, some topics are more universal than others. Pick and choose what you want to tackle. I may pick your brain on any that get left behind and try to fill them out myself. Smile

If anyone has other tutorial requests, feel free to PM me with them. Alternatively, you can add the tutorial placeholder yourself, but if you do, please consider the following:
1.) Include some details as to what concepts or examples you'd like to see in the tutorial.
2.) Make sure your tutorial topic is broad enough that would be appreciated by multiple people in the community. In other words, don't add topics that are very specific to your game concept.
3.) Please look through the tutorials section thoroughly to make sure your request isn't already covered.

Thanks!

Posts: 1691

Those would all work as tutorials (though rewritten to not be in the form of a question), and can be added onto the [[NetGore tutorials]] community project page as tutorials to be made. Using forums for stuff like this gets messy since you generally just append new information on forums, whereas wikis let you overwrite the old.

Posts: 135

Right, I figured they would end up as tutorials anyway. I guess I wasn't sure if you wanted me to populate a bunch of empty tutorials in that section of the wiki or not. If you're okay with that, I'll do so and delete this thread. I could put something in the tutorial topic line ("Not Started" or something).

Let me know what you prefer.

Posts: 1691

Not empty ones, no, but you can just add bullets of what kinds of tutorials to make on the wiki page. Can also give them interwiki linkings, too.

Posts: 135

Well, take a look at what I did to the tutorial section. The tutorial pages aren't completely empty; they have some possible concepts or examples that I'd anticipate would be in the tutorial. I guess it's similar to aphro's turn-based battle system tutorial, in that it's mostly a shell.

If you don't like that, let me know. I don't mind just adding bullet points to the main tutorial page instead, but I think it's helpful to have some additional detail beyond the topic to help guide the documentation. Smooshing all of that into the parent tutorial page with bullet points might be a bit messy.

Posts: 1691

As long as it is not completely empty and it doesn't get abandoned, I'm okay with it. You could even maybe make a "Tutorials in Progress" section of the wiki (or I can make it for you if you lack the privileges) if you want. I just don't want tutorials to be forgotten about before they are finished and have some new user randomly mention it like half a year from now. Other than that, its a community project, so its your call. Smile

Posts: 135

I think I can do it, I'll work on moving things over.