Thanks for looking into map instancing!

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Spodi, I noticed you put this on the issues list. Not that I don't think you're da bomb already, but if you can make this happen, I will sing your praises forever more. Smile

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WHAT THE FLARK?!

Is this for real?

I post the most embarrising questions here Laughing out loud

Thanks for all your nice replies (I know I would be annoyed by myself slightly Laughing out loud)

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It's on the issues list so I guess it is. Any details yet?

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He just added it to the issues list a couple days ago. I had debated requesting this on here before, but I figured it would be shot down as something that he would not add to the base engine. Good to know I was wrong. Smile

Combining map instancing with persistent zones was one of the top concepts I was hoping for in this engine. Now, it looks like it could be a possibility!

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Well its something I want for my own game, so I kinda have to add it. Wink

Those who have kept up with the issue tracker have probably noticed I also removed myself from owner on a lot of issues. I'm not really going to work on stuff anymore that isn't something I want for my own game.

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Spodi wrote:
Well its something I want for my own game, so I kinda have to add it. Wink
I believe this is called "enlightened self-interest", and I think it's awesome. Smile

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Well, I have just realized how late it is getting in the year, and how close to done I am with school. So if I want to ever make my own game for a job resume, I'll have to set up the work load again and focus mostly on just bug fixes and features that I need. Still benefits everyone, just my priorities shift a little. Wink

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Yeah, I've been learning C# for the last 3 years. I'm a junior now (high school) and want to finish my shooter. (multiplayer with instancing.... muahahaha) I've always thought that maybe after I finish this (hopefully before college), I'd make some kind of framework. (kits/engines aren't my style)

Just sayin I know how you feel. (I use net gore for inspiration on certain stuff)