Question for the far future :D (full 3d Netgore Client?)

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Posts: 458

Hey,

just how reasonable is the thought of using netgore as a base for a full 3d game someday in the future?

A full 3d MMORPG with heights etc.

I'm talking about the time when I'm finished with my IT Study (min 3 years) Laughing out loud

If not, how optimized is the network code for reuse in other MMORPG-projects?

Posts: 531

I have plans for a 3D client using NetGore eventually. I mean it's not really that hard providing you have good knowledge in 3D programming becasue it's essentially a orpg engine not a graphics engine. However i have several other things to be working on in the mean time Tongue

The network code isn't greatly optimised yet however it's being worked on.

There are 10 types of people in this world - Those who understand Binary and those who don't.

Posts: 1030

aPhRo_ wrote:
The network code isn't greatly optimised yet however it's being worked on.

What do you call vbGore's networking code then? Tongue

Posts: 1691

The networking code is pretty heavily optimized. Can't think of much more I can do to optimize it at least. It uses IOCP (when available), pooling, most everything possible is buffered, etc. There is no congestion control, but didn't really feel like there was a need for it.

I probably won't ever make NetGore 3D just since I have no intentions on using 3D.

Posts: 1030

Well, you'll see how good Netgore's networking is when we launch the new SVO, somewhere in August. Since it'll run on the same server machine comparing should be real easy.

Posts: 465

Why not just use OGRE?

Posts: 531

bake wrote:
Why not just use OGRE?

because that would be too easy right? Tongue

There are 10 types of people in this world - Those who understand Binary and those who don't.

Posts: 458

Im talking about building ontop of netgores network code etc.

Im not talking about "please make a 3d client" or so Laughing out loud

Something for "in a few years" Wink

Posts: 531

of course its possible if you don't use NetGores graphics library (i was gonna use irrlicht, or Xna) and you create your own, You'd need to make quite a lot of changes but its is very possible. Smile

There are 10 types of people in this world - Those who understand Binary and those who don't.

Posts: 458

well I have had some Irrlicht experiments as I was 17 with C++ Laughing out loud

Was fun and I actually made something small back then...

I found it quite good, but today I would take the tour around the net.
Not like its a thing Ill look after right now xD

Posts: 531

i <3 irrlicht Tongue

i do eventually want to make my own graphics library using OpenGL but thats on my very long list of projects

There are 10 types of people in this world - Those who understand Binary and those who don't.