Project Bursting Force site

11 replies [Last post]
Posts: 17

Hey guys!

Today I quickly made a site for my project Bursting Force. It's not much, but it's cross-browser compatible. I uploaded basic information, such as features, team, WIP files. I also created/installed a community forum.

View the site here: Project Bursting Force

Please keep in mind I made this in a few hours. Nothing big. Just clean and simple!

Sincerely,

Socuine

Posts: 164

I noticed on your website that your using a Modified NetGore Engine. Then you said separately that your using a DirectX 8 graphics engine. NetGore uses SFML (simple fast media library I think) which is cross platform because it uses DirectX/OpenGL (whatever it can use it will).

Edit: 100th post lol
Edit2: Title of your forum should read "Episode 1.0 Lighting the Dark"

Posts: 17

Congratulations on the 100th post, x3.

I just filled in Dx8 because I had to fill in something because it looked emtpy xP - But it's a good point, hehe.

And thanks on the grammer correction! xD - What do you think of the site "so" far?

Posts: 465

Socuine wrote:
I just filled in Dx8 because I had to fill in something because it looked emtpy xP

oh ok ... wait what?

Posts: 17

My English aint that great. :X

I just filled in Dx8 on my feature page because it looked emtpy? o.o

Posts: 180

Netgore doesn't use DirectX8. It uses SMFL with opengl. (I think. D;)

Posts: 17

xD .. I modified it. Dun worry! ^.~

Posts: 164

Actually I thought SFML tried to use DirectX and if it can't initialize it, it'll use OpenGL.

Edit: Actually, that's SDL, ma bad.

Posts: 164

Actually I thought SFML tried to use DirectX and if it can't initialize it, it'll use OpenGL.

Posts: 1691

SFML always uses OpenGL.

Posts: 17

Lol,

Seems as the tables have turned. I mean.. From design/site to SFML/OpenGL/Dx8? xP.. Installed a PhpBB forum.

Posts: 24

Your website is not viewable at this time in IE 8.0.

Want website help? I'm really good and use DreamWeaver 5.5.


MMORPG started 01MAR2012.