My ORPG Designs

No replies
Posts: 31

Since its the first day of NetGore's return, and Spodi hasn't posted about putting together a team, I'm going to post my designs on the forums.
Discussions, insults, criticisms, and suggestions are all welcome.

Quick Overview:

  • Combat is fairly fast-paced classless system. Users are not bond to a certain class at any point.
  • 2 kinds of powers. Weapons and Aura. Primary and secondary, respectively.
  • Primary attacks do no require any form of "Mana".
  • Secondary attacks and buffs require a form of energy.
  • Secondary powers are not meant to be the main source of damage output. It is meant to be supporting your primary combat.

Mains ideas and concepts can be located at here.
Alternative post-apocalyptic combat theme can be seen here.