GrhAutoUpdate.

2 replies [Last post]
Posts: 14
CP: 0

I hope im not being retarded, but I added 2 .png textures to /Grh/Map/Test, grass.png and dirt.png, I rebuilt the mapeditor, loaded it, and it said missing grass texture and had me input a directory, after accepting that and reloading the mapeditor it shows up as Grass, under Map.Test, but it never picked up dirt.png?

Posts: 1647
CP: 26119

It shouldn't be showing that dialog unless a texture is deleted. So not sure why it'd show just when you added something.

The adding of texture can be automatic, but it has to be manually invoked. Right-click the GrhTreeView (the tree view of GrhDatas) and click Automatic Update (or something similar). It should tell you how many new GrhDatas were added.

Posts: 14
CP: 0

Yeah whenever I click Auto update it just says no new grhs were added. i'll recompile and try again =P