Breeze Template Modification

11 replies [Last post]
Posts: 17
CP: 0

Hey guys,

I am planning to use the Breeze template for my game, but I've kind of modified it because it looked too chibisch. So what I did is giving the character some depth and height.

Breeze Template (Original):

Breeze Template (Modified:Socuine):

As you can see, I increased it's height, skin color, and a little width adjustment.

I suck at spriting, so the results are minimum x_x...

Please rate or/and suggest!

Sincerely,

Socuine

Posts: 67
CP: 0

I like it. Coming from someone who used a custom breeze set in my vbgore game, I can say that this looks like a good improvement. I was always a bit concerned with these sprites and paperdolling, as everything seemed a bit too small and cramped together. So yea, defo' liking this Smile

Posts: 17
CP: 0

Thanks, I have thought exactly the same. The original version is too small for any detail to be seen. Hence the reason I've edited it. This is just the alpha version, Im planning to make it more detailed.

Thanks for your feedback. :]

Posts: 17
CP: 0

Bump* (Sorry T_T)

I've finished the Alpha version completely! It has more detail and has a manhood area (>.>?)

Old:

New:

Posts: 4
CP: 0

very good,
you just need to work on shading and you can call your self a pro Wink

Posts: 17
CP: 0

Alot of updates. And because it's alot, I've copy pasted the thread where it's in displayd. So view below for updates!

Note: Graphics that are posted under the Graphics Development Log are copyrighted by Bursting Force. Attempting to steal,edit, use this without permission will result into a legal actions.

Development log concerning the graphics,

23/07/2010

Quote:

Base Template V3 (Larger scale + More definition)(09:48AM):

Base Template V5 (Skipped V4, added more details and width/muscle)(12:03PM):

Base Template V6 (Added a hairstyle (Toranos) to make things look better)(12:39PM):

22/07/2010

Quote:
Base Template V1(09:15AM):

Base Template V2(Increased Height + More body details)(15:00PM):

Posts: 67
CP: 0

Woah, that's some very good improvements! Good work Smile Get a fully clothed character for a much better example and you'll be able to see if a final version has been achieved Smile

Posts: 4
CP: 0

It seems as if the head is almost separate from the body. Like.. out of place.. I don't know. Otherwise nice progress. >>

lawzile~

Posts: 67
CP: 0

Yea I agree with victoria..maybe lower the head a bit? or alter it slightly? I'm sure you'll work it out ^^

Posts: 17
CP: 0

I took your suggestions into consideration, here's what I came up with.. (including back view):

Front:

Back:

Rating? Suggestions? Hit it!

Posts: 455
CP: 0

Its not bad, try and draw as if you are looking from above though, rather than in front.

Posts: 164
CP: 0

I don't like the hair so much, but it looks good. I'm not sure how you would go about making it look more like a topdown perspective. (bake is right, it looks to frontish)